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Tagged technical art

Graphics Voxels Level of Detail Technical Art Compute Shaders Evolutionary Algorithms Mesh Extraction Ray Tracing Gaussian Splatting Neural Networks Procedural Generation Simulation
  • July 23, 2025
    Graphics Technical Art

    Recreating the water physics from Mario Kart World

    Compute Shaders, FFTs and Physics

  • November 24, 2024
    Graphics Technical Art

    Simulating Forest Fires

    VFX using Textures, Geometric Data Processing and Billboards

  • September 01, 2024
    Graphics Technical Art

    Real-Time Zelda inspired Isoline Map

    Depth Rendering and Post Processing

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